Dig to survive
Monsters patrol every floor. Dig a hole in their path, let one fall in, and the hole fills up over it. But mind the clock — a hole you are standing in fills up too, and that is the end of Bagman.
iPad · Mac
Ninety‑nine floors underground, one shovel, and a way out somewhere above.
Bagman is a lost miner with a taste for gold and a talent for trouble. Run, climb and dig your way up through 99 hand‑made floors of caves — the classic ladders‑and‑holes arcade game, back on the iPad and now on the Mac.
How it plays
Monsters patrol every floor. Dig a hole in their path, let one fall in, and the hole fills up over it. But mind the clock — a hole you are standing in fills up too, and that is the end of Bagman.
A buried monster revives at the exit ladder one notch cleverer: from wandering, to taking ladders, to hunting you across the cave. By floor 50 they know exactly where you are.
Gold bags and treasure chests for points. The key that opens every door. The buoy for crossing water. The wrench that repairs broken ladders. Goggles that reveal invisible ladders. A shield that takes one hit for you.
Some caves hang rocks above the floor. Shake the iPad — or press R on the Mac — and they fall, crushing whatever is underneath. Including Bagman, if he is careless.
Every floor is a different cave: ladders, doors, water, bricks that dissolve under your feet, ladders you cannot see. Your floor and score are saved as you climb, and you can replay any floor you have already beaten.
One game, native on both. Touch controls on the iPad; arrows or WASD, space to dig, B to build and Escape to pause on the Mac. World scores on Game Center.
Also on the Mac
Since 2012
Bagman first appeared on the iPad in 2012. Version 3.0 keeps the 99 floors, the artwork and the sounds, with every rule ported one by one from the original — and replaces everything underneath, so it runs on today's iPads and Macs and is sharp on every display. Your floor, your score and your old Premium purchase carry over.